3D Mascot Logo Design – Immersive Brand Avatars

Our 3D Mascot Logo Design service engineers high-fidelity characters that breathe life into your brand. We combine sculpting, texturing, and cinematic lighting to create an iconic face for your digital presence.

Available Worldwide
Shatter the 2D barrier with a Hyper-Realistic brand avatar.

Turnaround

Render Cycle: 14-21 Business Days

Quality Spec

Resolution: 4K Ultra-HD Renders

Rights

Full Ownership: 100% Commercial Rights

DELIVERABLES
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High-Res Master Render (4000px+) - Transparent PNG
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Profile Picture Optimization (Social Media Crop)
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3D Source File (Exchange format: .OBJ or .FBX)
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Native Project File (.BLEND or .C4D)
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Alternate Angle Render: ¾ Perspective
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Alternate Angle Render: Close-up "Headshot"
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Material & Texture Maps Folder
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Turntable Loop Video (MP4) - 360 Degree View
SCOPE: INCLUSIONS & EXCLUSIONS

Included

  • 2D Concept Art Phase (3 Sketches)
  • 3D Sculpting & Topology Optimization
  • PBR Texturing & Material Shader Creation
  • Lighting Environment Setup
  • High-Fidelity Rendering (Cycles/Octane)
  • One Standard "Hero" Pose
  • Post-Production Compositing (Color Grading)
  • Support: 7-Day Bug Fix Period (Render Glitches)
  • QC: 20-Point daWorld Technical Audit

Excluded

  • Full Animation Rigging (Skeletal System)
  • Keyframe Animation or Motion Capture
  • Game-Engine Optimization (Low Poly / Unity / Unreal)
  • Voice Acting or Audio Production
  • 2D Vector Logo Variations (This is a Raster Service)
REQUIREMENTS TO START

To ensure a smooth start to your project, we require the following items immediately after checkout:

  • 1 The Brief: Automated intake form completion
  • 2 Character Personality Profile (e.g., Friendly, Aggressive, Techy)
  • 3 Visual References (Moodboard of styles/characters)
  • 4 Object/Prop Definition (What is the character holding/wearing?)

Frequently Asked Questions

Can I animate this character later?
Yes, but you will need our "Rigging" add-on to make the model moveable for animation.
Is the logo vector?
No. 3D renders are "Raster" images (pixels). We provide ultra-high resolution to compensate for scalability.
What software do you use?
We primarily deploy Blender and ZBrush for the sculpting and rendering pipeline.
Do I own the character design?
Yes, you own the IP of the character visual upon final delivery.